First of all, we would like to thank Microsoft for inviting us to try out Empire time 3: the final version. The trial version does not represent the final release version. In this trial version, the campaign part only opened the original version of the ontological campaign – blood, ice and steel, the epic struggle between the Black family and the Tibetan bone group. In the multiplayer mode, because it is difficult to successfully match people, there is no play. All other modes have been experienced. It’s no exaggeration to say that this is another big gift given by Microsoft to the fans of the age of Empire series after Empire time 2: the definitive edition. Its exquisite level is definitely worth buying and experiencing. < / P > < p > this reset has added two new game modes: historical campaign and war art. In fact, the art of war mode is a large collection of novice tutorials, which presents the necessary operations in the game in the form of one level to help new players quickly familiarize themselves with the game. And a new game model that’s heavier and more fun is the battle of history. < / P > < p > in the historical campaign mode, it provides six real battles in history. The player will act as the commander of one side to determine the direction of the campaign. Similar to the plot and campaign part, it is divided into standard, medium and difficult difficulties. Each battle has its own characteristics. For example, in the battle of Chuvash Cape, the key battle of Russia’s conquest of Siberia, players need to break through the tight defense lines of Tatars, find safe places to build their own bases and start to fight back; on the eve of the defeat of the Spanish Armada by Francis Drake, in the process of fighting against Spanish colonists in the Caribbean Sea, he was able to fight against the Spanish colonists Without a base, the whole process can only be achieved by warships and resources can only be obtained by plundering Spanish colonies, which highlights the pirate’s predatory fighting style. < / P > < p > at present, the difficulty of the six open campaigns has also improved significantly. Due to the limited time, I have played all the battles with the lowest standard difficulty. Even so, in the last two battles, I still need to start over and over again in order to find the best way to pass the customs smoothly. The process of thinking is still very fun and challenging. < / P > < p > after each battle, there will be a passage animation to briefly describe the historical status of the campaign. It has always been one of the charms of the age of Empires series to learn some historical knowledge while playing games. Since the first mock exam of the three generation lacks historical sense, the new model can be well complemented. < / P > < p > this reset still retains a major feature of the original game: square battle. This kind of combat method emphasizes the strategic cooperation between arms. For example, cavalry preparing to charge can use artillery to tear open the holes in the local front, while our long spearmen should guard against enemy cavalry penetrating into the artillery array. The whole game, after each battle will have the pleasure of platoon arrangement. However, there are also some adverse effects. The biggest impact is that the feedback of mixed operation is relatively poor. If you want to carry out the operation smoothly, formation micro operation is essential. This virtually increases the threshold of the game, which is not very friendly for players like me who have been spoiled by “F2 + a”. < / P > < p > in addition to the two new modes, the huge improvements in the screen after the reset are amazing enough. First of all, both the beginning and the CG animation in the plot and campaign are all remade. The high-definition CG combined with the grand soundtrack gives rise to the surging feeling of exploring the new continent of America. < / P > < p > secondly, the high-definition materials and modeling in the game, and the lighting and shadow effects of different units are lifelike. The original version of age of Empires 3 is a game with good details, so with the help of high-definition images, the trajectory after the shell is launched, the fragments when the buildings collapse, the sawdust splashed by warships, etc., make the whole battlefield more realistic. < / P > < p > finally, the entire UI of the game has been greatly optimized. The UI location of maps, resources and other content in the game is put in the position that makes the current players more accustomed to. The science and technology tree scroll of the main city has also added a brief introduction of the corresponding civilization, and various arms in the game have clearly explained what they are good at or not good at, so that players can understand the playing methods more quickly. It is worth noting that the Chinese dubbing after this reset has also changed from the Taiwan accent to the very authentic mandarin of the mainland. And the dubbing actors are not simply good readers. The emotional ups and downs of the characters in the game have a good substitution, and there is no feeling of playing. However, this dubbing update is limited to in-game dialogue and narration. When choosing Chinese civilization in encounter, the unit voice is still Taiwanese. < / P > < p > although the content of this experience is not complete, the reset is still excellent. The original game of age of Empires 3 was highly praised at that time because it created many new mechanisms in the series. After this reset, while retaining the original excellent playing method, some exciting new contents have been added, not just simple “skin changing monster”. Empire time 3: the definitive edition is a good choice for both old players who want to revisit the classics and new players who want to get in touch with the series. [image] Google secretly tests 6GHz networks in 17 states of the United States