Although this gallium Direct3D 12 code provides cross platform support, the use case runs in Windows subsystem for Linux (WSL). Therefore, this development work will not involve content outside WSL, nor will it do anything crazy to improve Linux game performance. < / P > < p > the merge request was fulfilled on Tuesday, and provided initial support for cross platform d3d12 code. The initial work was to allow d3d12 and NIR to DXI code to work in compiler toolchains other than Microsoft MSVC and non windows SDK. Since it will be built in the Linux distribution of windows subsystem for Linux 2, various cleanups and changes are required. The release and download schedule of Microsoft Flight Simulation varies from region to region

By ibmwl