Microsoft has just announced a $7.5 billion acquisition of zenimax media, the parent company of Bethesda, a leading gaming company. Through this acquisition, they have added 8 studios to their Xbox game studio lineup, and added games such as “scroll of antiquity”, “radiation”, “destroyer”, “German headquarters”, “disgrace”, “Predator” and other games in their first party production lineup. < / P > < p > but what does this mean for Bethesda? In a new update on the company’s website, Pete Hines, vice president of public relations and marketing, joked that “although the company has been acquired, as far as its development philosophy is concerned, Bethesda will continue to carry out its business as usual, and its own games will continue to be distributed as” Bezier label “rather than Microsoft label. < / P > < p > “the point is that we are still Bethesda,” Hines says. “We’re still playing the same games that we’ve been working with for years, and they’re going to be released by us.” < / P > < p > so why did they choose to be acquired by Microsoft? ” Hines says this is because they think Microsoft will be their “incredible” partner and will make them better publishers and developers. “This allows us to create better games,” he wrote “Microsoft is an incredible partner and the resources it provides will make us a better publisher and developer. We believe that means you can play better games. In short, we believe that this change is an important part of moving towards the better. We believe this will drive us to be better, including innovation, including growth. ” < / P > < p > Hines added: “yes, this is a big change for us, but after taking the time to digest the huge impact of this acquisition, we will continue to do what we know and love: create great games.” “We will keep trying new things. We will put the same passion into what we do and the passion our community brings to our products to do better. ” < / P > < p > as one of the largest third-party multi platform publishers in the industry, it has a considerable number of mainstream IP, so monopoly is obviously a core issue. This is not something Hines, Xbox director Phil Spencer, or anyone else involved in before, and people have to wonder if Bethesda will be allowed to continue to release its games on Playstation and Nintendo. In any case, it is a historic development. I believe everyone is curious about where Microsoft, Bethesda and the industry as a whole are going. Global Tech