On the morning of October 16, 2020, StarCraft 2 ushered in the long lost official update announcement. However, there was no expected game change in this announcement. There was only endless loss: StarCraft 2 will stop paying content updates and only keep the necessary PVP balance adjustment. As soon as this news came out, there was an uproar in the player community. Some were angry, some were puzzled and some were helpless. The forums of StarCraft 2 may have never been so lively in the past few years. < / P > < p > as one of Blizzard’s pioneering works, StarCraft’s brilliance does not need me to repeat. The game, released in 1998, not only won numerous annual game awards, but also caused a sensation in South Korea, enlightening the e-sports industry in South Korea. < / P > < p > is such a masterpiece that it can not avoid its decline after more than ten years of sale. In 2007, Blizzard released StarCraft II: Wings of freedom, which is being produced. The new engine brings more beautiful pictures and details. The continuation of the masterpiece has also excited many fans. < p > < p > in 2010, StarCraft 2: Wings of freedom was officially launched. In addition to the emotional bonus of the previous movie, the novel’s new features and game narrative mode were also well received by players. One million copies were sold on the day of sale, and another 500000 copies were sold two days later. This success makes it the fastest selling strategy game in the world. < / P > < p > at the same time, although it was not smooth sailing, “StarCraft 2” has rapidly become one of the main events in the major E-sports competitions. Many events such as GSL, SPL and WCG in South Korea, MLG, IPL, dreamhack in Europe and America, NSL in China and BlizzCon, the official BlizzCon of Blizzard, etc. all use StarCraft 2 as the competition project, which has promoted the development of RTS games and E-sports in the world. < p > < p > although it has a good start, StarCraft 2 is still unable to resist the reality of decline. In 2013, Blizzard launched a new expansion film “StarCraft 2: the heart of the swarm”, which caused a lot of criticism on the game. After the change, the bad rhythm and balance of the game greatly affected the experience of both players and audiences. < / P > < p > in addition to the problems of the game itself, the rise of MoBa Games has also had a great impact on StarCraft 2. With lower difficulty and stronger viewing, MoBa game has become a new favorite of players and E-sports competition. The loss of players and the scarcity of games made StarCraft 2 a “dead game” for a time. < p > < p > in 2015, the second expansion of StarCraft II, the legacy of the void, was released. In addition to adjusting the game rhythm of PVP battle, Blizzard also added a new PVE playing method – cooperation mode in this expansion. < / P > < p > in the cooperation mode, players can become famous commanders in the StarCraft world and join hands with other players. Each commander has unique skills, upgrade options, and special force bonuses. Players can challenge a series of special scenarios together to improve the commander’s level and enhance their abilities. < / P > < p > compared with the previous hard core PVP mode, PVE mode is less difficult, and ordinary players can also find a lot of fun in it. The cooperation mode has brought a large number of players to StarCraft II and injected new vitality into the community. In China, Huang Xudong and sun Yifeng, the “old star boys”, have also made outstanding contributions to the popularity of StarCraft 2. The funny and joyful style and powerful stemming ability make the originally very small star circle known to the public. < / P > < p > with the growth of the number of players, the domestic team league, Golden League and Netease’s next league also make the domestic star professional environment more and more stable. < p > < p > in 2017, a young player named time (Li Peinan) appeared in everyone’s view. The “Post-00” born in 2000 defeated veteran Jim in the final of the China division of the Intel extreme Masters (IEM) of StarCraft II and won the championship. It has won a very good place in many competitions, and has become the first China mainland player to pry open the blizzard carnival with the strength of StarCraft 2. < / P > < p > there has been no fresh blood in the domestic StarCraft 2 circle for a long time. The rise of time undoubtedly gives China’s star players a shot in the arm, “China’s interstellar future” has become the inner belief of Chinese players. < / P > < p > so far, although StarCraft 2 has not really risen, it still carries the hope of many players. Although many old players have established their families and businesses, they will still find time to play a game and re experience the bloody experience of that year. < / P > < p > just over two months ago, StarCraft 2 just celebrated its 10th anniversary. The government not only launched a series of 10th anniversary activities, but also updated the game a lot. However, just as players were still in the throes of their 10th anniversary, Blizzard pulled out the “oxygen mask” of StarCraft II. < p > < p > in fact, the decline of RTS games is an irreversible thing, FPS games and MoBa games are in line with the current trend of game types. “StarCraft 2” has gone through 10 years, it is a very high life, all “StarCraft 2” players have long been ready for psychological preparation, but it all came too soon. < / P > < p > just as Blizzard announced the suspension of storm hero in 2018, the death of StarCraft 2 came very suddenly, which caught players and professional players by surprise. Although StarCraft II’s professional competition is still going on, how long can a game with no revenue capability sustain? < / P > < p > however, even if there are so many “hard feelings”, the end of StarCraft 2 is doomed. Players and professional players will either continue to persist in the dark or switch to other games. Maybe Blizzard will announce StarCraft 3 suddenly some time in the future? We can only pray now. Global Tech