Apple is working on how to make airpods respond to gestures, have more touch sensitive areas, and even have physical buttons or wheels. The employees of sirpro and Pori may not be tired of listening to Pori. The company has been seeking to solve the problem by placing more controls on the airpods, including both touch sensitive areas and even volume control rollers, according to the latest disclosed research. < p > < p > < p > & quot; wearable interactive audio device & quot; is an Apple patent application that only mentions earplugs, but each figure can identify the basic airpod. Airpods are shown in the form of a real block diagram, so if you plan to make any design changes to the physical form, you won’t see it here. But what you can see is a variety of different types of extra control, and also a variety of permutations. < p > < p > Apple said in its patent application that many traditional earplugs have major defects that may limit the ability to control sound or other output at the earplugs, In addition, earplugs and / or other connecting devices may not respond to voice commands, which limits the adaptability of the earplug to control multiple types of functions. In many cases, the earplug requires a hard wired connection to physically couple it with another device. < / P > < p > then, it can be imagined that the airpods and airpods Pro that Apple has shipped are indeed the crystallization of all the design considerations described in this application. However, the newly disclosed patent application was filed by apple in July 2020. Although it refers to previous applications, the date of these applications is 2018, which is two years after the airpods ship. < / P > < p > therefore, the design described in this patent application is at least likely to be a sensor under consideration for future airpods or similar devices. Broadly speaking, sensors can include virtually any input device, sensor, sensing element, sensing structure, switch or similar device, or a combination thereof, to respond to changes in the environment around wearable audio devices. As an example, the included sensor can detect the touch or proximity of a user or object to a wearable audio device, and the capacitance changes as the user moves toward (and optionally presses) the housing. This variation (or the absolute value of the capacitance) can be used to determine the position of the user’s finger relative to the housing. < / P > < p > the last part of the description sounds more like the touch sensitive control we already have. But the first idea was to be able to wave around the earplug, for example, to change the volume, which is a new idea. This may allow the wearable audio device to detect multiple gestures on or along the enclosure. References like gestures, and how & quot; capacitive sensor arrays are operably coupled to each other and used to track users’ movement along the enclosure & quot; evokes several recent Apple patents. < / P > < p > at the other end of the modern complex sensor, the patent application also describes a fairly old choice. The back of the airpod, the part of the wearer’s ear facing outward, can have buttons, scroll wheels, etc. In some cases, the tactile structure may be configured to provide tactile feedback to the user in response to such an operation, which may indicate that the wearable audio device has received input. The iPhone 12 keynote has been recorded in Apple park

By ibmwl