In addition, according to the IPO prospectus, the California based start-up is also trying to break into the Chinese market. Like Rio games, supercell, Epic Games, Activision Blizzard, Ubisoft and Nintendo, roblox has chosen Tencent, which has the most market advantage, as its partner, newzoo reported. < / P > < p > according to the prospectus, the cooperation between the two sides began in 2019. Among them, roblox holds 51% control of the joint venture, while Tencent has another 49%. Currently, the latter is planning to release and operate roblox’s localized products. With reference to the international market, roblox hopes that the platform can support users to create and play games written by others. It is not difficult to imagine that user generated content (UGC) will become a major attraction of the cooperation platform. < p > < p > in June, the co-founder of reworld said in an interview that at that time, the Beijing based start-up had raised more than $50 million, with about 100 developers using the reworld editing tool, and another 50 operators. By contrast, roblox has 38 product and engineering employees in the Chinese market as of September this year and is actively recruiting more. As for more plans after listing, it is still to be disclosed by the company. Global Tech