Last week, Microsoft announced that Work together to provide realistic 3D maps in the upcoming flight simulator game. In addition, Microsoft also provided SDK updates, released the latest “feedback snapshot” and so on. As the game enters the final preparation stage before release, many details are provided in the recently released developer Q & a session.

first of all, the international online flight network VATSIM is shown in the newly released 5-minute video. To connect to the VATSIM experience, simply open the vpilot settings and provide credentials, call sign, and aircraft type. “With day one support, […] Microsoft Flight simulator will have the same immersive experience as VATSIM, which has been in the flying community for 20 years.”

in the live twitter broadcast earlier today, many details of the community’s attention were released in the Q & a session, including career mode options, pre download, Xbox version, etc. Jorg Neumann, director of Microsoft Flight Simulator, pointed out that in the early feedback, players preferred the open mode like sandbox, which is why the development team decided not to make career mode any more, so as to make the game “more open” and avoid “game task”.

in terms of pre download, martial Bossard, chief software engineer of asobo studio, said that although core components will be available for download on the first day, other modules will only be downloaded through the unified platform playfab in the form of azure. With this distinction, the goal of developers is to pay more attention to user control, allowing users to personally decide and choose what they think they need to download.